HISTORY OF GAMING
Gaming History looking at Playstation, Xbox, Nintendo and other relevant platforms.
GRAPHICS
2D, Vector, Rastor
ARCADE, BITMAPS AND SPRITES
Simulation types, Arcade games and game loops.
GAME DESIGN PRINCIPLES
What is a game, game technology and engineering.
GAME DESIGN PROCESS
Game inspiration, interactivity and the role of the player.
GAME PRODUCTION (Timeline)
3 Stages of design documentation, design treatment (game play and look), design technical.
THE GAME BUSINESS
Game development stages, features and statistics.
GAME PHYSICS
Computational physics, position and velocity, acceleration, friction and space game gravity.
INTERACTIVE DRAMA
Keys to good Interaction, character to character, video animation.
ETHICS
The Law, piracy questions, case studies, ESRB Ratings, game descriptors, privacy and corporations