HISTORY OF GAMING

Gaming History looking at Playstation, Xbox, Nintendo and other relevant platforms.

GRAPHICS

2D, Vector, Rastor

ARCADE, BITMAPS AND SPRITES

Simulation types, Arcade games and game loops.

GAME DESIGN PRINCIPLES

What is a game, game technology and engineering.

GAME DESIGN PROCESS

Game inspiration, interactivity and the role of the player.

GAME PRODUCTION (Timeline)

3 Stages of design documentation, design treatment (game play and look), design technical.

THE GAME BUSINESS

Game development stages, features and statistics.

GAME PHYSICS

Computational physics, position and velocity, acceleration, friction and space game gravity.

INTERACTIVE DRAMA

Keys to good Interaction, character to character, video animation.

ETHICS

The Law, piracy questions, case studies, ESRB Ratings, game descriptors, privacy and corporations